Friday, December 01, 2006

Single agent identifying and retrieving objects

We have made a lot of progress since the last post. We have a fully functional implementation of the A*-path planning algorithm, which has been implemented in our C# agent. Also we have made a new grid with genuine lego plates, where we have put some black tape and pieces of reflective foil to make the actual grid, which allows the NXT to navigate.

We currently have a working solution that enables one NXT controlled by an agent on the .NET platform to identify and retrieve objects of a desired color. We shot a video of a run:

At the moment we are working on putting more players in the game. Hopefully we will have a working solution on wednesday.

1 comment:

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